paratuta.blogg.se

Arma 3 trigger conditions list
Arma 3 trigger conditions list







arma 3 trigger conditions list

Though this issue has been assigned, so might get a fix soon. BTW, it will also explode driving over a bridge due to some bug with Arma 3, when it thinks bridges are not roads. When the car leaves the road it will explode. Instead we are going to pass isOnRoad command to the trigger conditionStatement:Ĭar1 = "C_SUV_01_F" createVehicle position player _tr1 = createTrigger ] _tr1 setTriggerStatements [ "!isOnRoad position car1", " Or maybe you want to detect if a car is driving on a road and apply damage to it if it leaves the road? This time we can create trigger elsewhere since we are not going to use its detection area. Or to add permanent action to player to “gut” animal with condition, which would be even more expensive, since action condition is checked every frame.

arma 3 trigger conditions list

While ] Īlternative would be to add a loop to check player proximity for dead animals which could be quite expensive.









Arma 3 trigger conditions list